Finished greenstuffing all the gaps and holes in the bomber this morning. One of the tips I picked up at the GW open day was using the back of a knife to smooth down GS surfaces once they've dried for at least a day. Using this, I've done a passable job on all the surfaces and its time to paint.
I decided to use a greyscale base on the plane, so as to help with shading and highlighting later on. The idea of pre-shading and -highlighting is to apply a multi-tonal base. When you spray thin coats of other colours on top of this, the difference between the dark and light areas shows through.
First then, I sprayed the whole thing black.
Nothing special here, just some black primer.
Then I carefully sprayed a layer of Codex Grey. I took care to avoid the base of the slopes, and where pieces were joined together.
Then a layer of Fortress Grey. This was lighter than the previous one and I took care to put more on the edges of the wings and fuselage and raised areas, such as over the jet intakes.
Now its time for some colour. First a layer of Mechrite Red. This goes on fairly evenly - I'm counting on the greyscale to add depth and definition.
And (almost finally) some Blood Red. As with the greys, I emphasised the edges of surfaces and raised areas.
Thats it for the base colours. Now I need to use some liquid mask to mark out the spirals and probably to protect some of the gems and other details too. This is because this red recipe is really strongly pigmented and painting over it can be a right job to do. For example, painting the gold bits on my Blood Angels sometimes requires a layer of flat brown before the gold paints as the red just shines through otherwise. I want to do some blue gems and the detailing will likely be in gold too, so there's some work to do this evening...